Bruce Baugh ([info]bruceb) wrote,
@ 2009-01-27 22:37:00
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Current music:"Engulfed Cathedral (Claude Debussy)", Escape From New York (Expanded), John Carpenter
Entry tags:rpg

A Thought About Formatting
I've been converting some WoD manuscripts for reading on my handheld—specifically with Instapaper since it handles relatively long documents smoothly. I make the manuscript into very simple HTML, load it up, save it with Instapaper, and then have it to download on the iPod Touch. I suppose I could take a fresh look at some of these in Stanza, too.

My point here, and I do have one, is that in reading the results I'm freshly confirmed in one of my long-standing suspicions: gaming books' layout could be very different without sacrificing much at all in the way of utility.

Consider this, at the tail end of the numbers for a sample character:

Light Pistol: damage 2 (L), size 1, range 20/40/80, clip 17+1, 7 dice

In most game books—like the World of Darkness book that one comes from—that would be presented in a table, and available online in a PDF, which then wouldn't redraw well on an iPhone/iPod (or presumably any other handheld). And yet that listing works just fine without a bunch of tab stops.

Something similar is true of sidebars. Now, I like writing them myself, and I think that used carefully, they can enhance the usefulness of a book in conventional 8x11 size. But they can also be vessels into which one pours sloppy thinking about the organization and flow of the text. I find that I can simply insert the overwhelming majority of sidebars right into the nearby main text and get something that works just fine.

I was a premature anti-fascist e-book enthusiast when I first started thinking about this stuff: a significant gaming population with Palm devices willing and wanting to use them for gaming things other than dice rolling never emerged. But the iPhone market is orders of magnitude greater, and given its superior display and other advantages, people are using it for reading as well as dice rolling and such. I think that whoever first starts routinely putting out material that's a lot more mobile-friendly than the typical PDF is likely to win some lasting audience.

While I'm still creatively slumped from cold and crud, I may try this with something I can publicly distribute that's of a hefty size, like Asia Ascendant, so that I can share the results more fully. Ripping off my publishers just to illustrate would be, well, not so good.




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[info]robotech_master
2009-01-28 06:21 pm UTC (link)
This reminds me of a post that I made to the "Writing on Your Palm" blog back in '02 (which, since those archives appear to have disappeared, I have since reposted elsewhere) where I talked about the issue.

There are some games, like De Profundis or Universalis, that really would go well as simple iPhone e-book files. It would be good if someone could figure a way around the general table-heaviness that still pervades many of the more "mainstream" RPGs.

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[info]armadillo_king
2009-01-28 06:28 pm UTC (link)
Currently, the prime malefactor for over use of tables is the Dark Heresy line. If WotC produced those books, they would be a third shorter with most of the tables reduced to text blocks without any loss of comprehension (perhaps even a gain, as character class info could be consolidated into only 2-3 pages).

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[info]boymonster
2009-01-28 07:39 pm UTC (link)
While performing project management/editing magic on recent Margaret Weis Productions books, I was also struck by how unnecessary a lot of sidebars are. I think we flagged a bunch that would make more sense as core text and it saved us from having to throw yet another one into layout.

I've noticed small press and indie publishers are going much more toward your Light Pistol style than the big tables, too. It's clean, so long as you don't use weird fonts.

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[info]robotech_master
2009-01-28 09:31 pm UTC (link)
By the way, if you'd like something converted into eReader format, I'd be happy to help. I know PML backward and forward. :)

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[info]robotech_master
2009-02-04 09:07 pm UTC (link)
Bruce: I think that this comment I received to my column might interest you. Heard of these guys?

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[info]robotech_master
2009-02-04 09:11 pm UTC (link)
The site page seems to be down at the moment, so I'm reposting the comment here:

The biggest barrier to converting from PDF to other formats is still clunky options available for things like tabular data (of which many RPGs are stuffed), sidebars, and illustrations. ePub sounds like a fine format for novels, but it still leaves a lot to be desired for more complex presentation.

We at 12 to Midnight have been publishing RPGs in PDF for 5 years. It’s not the best e-book format, but it’s the format that the RPG industry–and its customers–seem to have adopted as a standard. On the other hand, last year we released a title in PDF and offered a second “deluxe edition” with HTML files. That edition was quite popular, and so far our customers have respected our plea not to post the content online.

That has been a positive experience for us, and I would love to offer our RPG titles in other formats. (After all, more choice means more potential customers!) However, in return I’d like to see ePub or other formats handle complex presentation more gracefully.


(from Prest0, 12tomidnight.com)

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[info]robotech_master
2009-02-04 09:14 pm UTC (link)
Given how you basically talked about tabular data and sidebars in this post, I wonder whether you might care to write a guest column for TeleRead going into a little more detail about how roleplaying games might be adapted to existing e-book formats? We're a pretty well-read little blog, and we like reader and guest columns, especially those from people with industry knowledge. :)

Just a thought.

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[info]bruceb
2009-02-04 09:32 pm UTC (link)
Sure. No committing to a date, but I'll see what I can come up with.

Hadn't heard about 12 to Midnight's experiment, but am glad. They've been good folks from the get-go.

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[info]robotech_master
2009-02-05 05:35 pm UTC (link)
Great! I'll be interested to hear what you have to say.

By the way, have you got David Pogue's iPhone: The Missing Manual yet? Currently on sale, 50% off, in the app store—$4.99.

It's a great example, I think, of how one can deal with sidebars; they simply made them little block-quoted sections within the text. (It still works slightly better on a monitor than on the small iPhone screen—but that's just as well, since you can pull the unencrypted ePub out of the app file on your desktop with an unzip program, and save $25 over buying it separately. Looks great in Adobe Digital Editions.)

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