Montano, 2006, dresser

Incidents and Accidents, Hints and Allegations

Combined Weight Watchers and New Horizons update
Montano, 2006, dresser
[info]bruceb
Weight: Well YEAH! Down 2.2 pounds for the week, and across my first threshold. I now weigh a touch under 95% of what I did when I started on Weight Watchers, 11 weeks ago. I'm in touch with my doctor about the pace, and he agrees that it's fine, and mostly the result of early improvements from changes in carbohydrate intake for the sake of diabetes management.

New Horizons: Solidly back in the research groove, and hoping to commit actual prose this week. I've also got a hook my playtesters like - essentially, Leverage 1925. More on that during the week, I hope.

Combined Weight Watchers and New Horizons update
Montano, 2006, dresser
[info]bruceb
Weight Watchers, week 9: down 2.6 pounds for the week, for a total of 11.2 in 9 weeks. And this takes me across a weight threshold, so that my daily point total goes from 44 down to 43. Progress!

New Horizons: I think I'm over the highest hurdles of this ongoing set of new medical challenges, and I'm settling back in to research and zeroth-drafting chunks of the introduction and general advice. Progress!

It's hot and I'm tired and I do have a lot of broody spells, but I'd say the trend is solidly good.

New Horizons status, special edition
Montano, 2006, dresser
[info]bruceb
Back when I set up the New Horizons research, writing, and playtesting schedule, I built in a month's worth of slack time, figuring that inevitably I'd have health-related or other troubles that would keep me from work some weeks. Well, this is that.
If you just read the New Horizons reports, you can bounce back and catch my general health news in this public entry

I'm really just not thinking very much about pulp or history this week, because I'm busy preparing for the overall goals discussion with my counselor and waiting for test results and researching specialists to discuss with the doctor. And then next week I'll be dealing with what I learn this week. So I figured, don't fret it, just take the time off. I'm going to take the current crop of research reading back to the library and take some time to get my bibliography updated, and figure out where to proceed once I'm through this medical-focus stretch.

Comments are on for this one, since it's an unusual and unexpected entry.

New Horizons weekly report, 23 June 2009
Montano, 2006, dresser
[info]bruceb
 Been a good week! The research has been productive, and I've had some small but useful conceptual breakthroughs which I'll write up.

But that'll be delayed, because I have to get set to see a new doctor tomorrow. This is work-related, really, in that getting my long-term health crud in order will make the project go better. So, more stuff later this week: "extraordinary heroism" rather than "pulp" as an anchor, preliminary thoughts on the roles white people have played in the lives of adventurous people of color of the sort who'd be good inspirations for New Horizons, and the truth vs. truths.


New Horizons weekly report, 9 June 2009
Montano, 2006, dresser
[info]bruceb
Quiet week. We're just beginning the discussion about what to use as a test campaign setting, and that'll take a while to make sure everyone likes what they're dealing with. Research continues apace. I hope to have some interesting stuff to share for general discussion this week; we'll see if it happens.
 

New Horizons status report: 19 May 2009 (right day this week!)
Montano, 2006, dresser
[info]bruceb
It's been a good week. :)

Play of the Tuesday campaign wrapped up nicely, the PCs liberating the brain of Mark Twain from his Soviet captors and deciding to join him on a trip up the Yenisei River to see what's at that Tunguska place anyhow. The Sunday campaign will wrap up this coming Sunday, with our heroes prisoner in the capitol of an evil genius' empire in an alternate Earth.

Research reading continues apace.

Coming up, a few weeks' pause of play while I start writing some actual New Horizons content. Look for snippets to appear here for commentary.

New Horizons weekly report, 30 April 2009 (two days late this time)
Montano, 2006, dresser
[info]bruceb
Unfortunately, this was a lost week. My usual health problems hit a high-pollen spring and together they teamed up, not to fight crime, but to fight me. I am not yet back on track, which means next Tuesday's report will be dull too.

New Horizons weekly report, 22 April 2009 (a day late again)
Montano, 2006, dresser
[info]bruceb
I was busy with a migraine yesterday, but am mending some now.

Things to do:

Play.
This remains more haphazard than I'd like, but we are getting some adventuring in, when we are it's good, and I'm continuing to learn things about SotC in action.

Research.
Continues apace, and this week was biographies, which included a lot of interesting fodder for adventure and character seeds.

Looking ahead:

Stabilizing play, continuing to play, more of the same, pretty much.

New Horizons weekly report, 15 April 2009 (a day late)
Montano, 2006, dresser
[info]bruceb
It's a day late, but I ain't in the least regretful; had a wonderful visit with Mom at last, after health problems cost us the chance to visit at Christmas or Valentine's. Much as I like this project, I like Mom more. :) But now, to business!

Things to do:

Play.
It was a disrupted sort of week, and not just because of my own busyness. Looks like we're back on track now, though, and for me it's largely clearly sailing for a couple of months.

Research.
This I continued doing, and had a good time showing Mom some of my sundry research sources to boot. Now that I've finally gotten a new library card to replace the one that went inactive in my long slump, I've got a stack of holds piling up to complement what I've been reading and buying online.

Looking ahead:

Pretty much "more of the same". I'm feeling the urge to do a little rules tinkering, but I'd like all my players to get some more time under the existing rules first. I'll start seriously presenting ideas after next week's sessions, I think.

I'm continuing to firm up the kinds of questions that the general mechanics need to address. I've said this about past projects, but it's been a while and not all of you cared about them anyway, so: part of my methodology is to frame an outline as a series of questions, and then see what the answers suggest about specific organization. Something always takes more space than I estimate, and something else takes less. It's very much a matter of mosaic building with irregular tiles.

Feeling good about all this.

New Horizons weekly report, 7 April 2009
Montano, 2006, dresser
[info]bruceb
Things to do:

Play.
Continuing. I went ahead with reorganizing two groups into three, and it's definitely paying off for me in reduced stress and therefore in more playtime of (I hope) better quality for my players. Reminder to self: Next time I organize only play, start by assuming a group of no more than 2-3. And yes, [info]jcfiala did get the first of what I hope will be many real sessions.

Research.
Continuing, and I'm starting to get a clearer sense of the sorts of questions I want to answer in the social change mechanics—practicalities like "when should local aspects take precedence over larger-scale ones, when vice versa, and how to change the precedence?" and "what exactly's involved in inspiring insight in others, individually and collectively?" and genre-appropriate consequences.

Looking ahead:
Steady as it goes.

New Horizons weekly report, 31 March 2009
Montano, 2006, dresser
[info]bruceb
Things to do:

Play.
Continuing. I'm having fun. Adjusting group size and composition is taking some time, but enh, it does that. I have to keep learning where my boundaries for energy and alertness are now. I would like to note here that [info]jcfiala is a prince among gamers for his tremendous patience and good will, and whoo boy do I owe him some first-rate action.

Research.
Chugging along. Nothing very dramatic to report right now, but then I have a cold. Expect more snippets of commentary of the sort I posted this week.

Looking ahead:

Coda.

New Horizons weekly report, 24 March 2009
Montano, 2006, dresser
[info]bruceb
Things to do:

Play.
Going well. I think I need to adjust my group size down some to accommodate the limitations of my brane and IRC, and the dice bot hates us, but apart from that, I'd say things are off to a great start. When the framework is in place, Spirit of the Century really is a tremendous blast to run and play, and I am happy to be here doing this.

Research.
Also going well. Barbara Ehrenreich is giving me some ideas for social use of community aspects, and Eric Rauchway is suggesting the skeleton of a system for conflicting visions of sanity and tolerable behavior.

Looking ahead:

More of the same. :)

New Horizons weekly report, 17 March 2009
Montano, 2006, dresser
[info]bruceb
Things to do:

Start playing.
In progress: both test groups have gone through character creation, and had a blast, and as I watch, fleshed-out character writeups are coming in. (I'll be sharing them in separate posts.) First actual play session of the Tuesday group is tonight (the 17th); everyone seems to be looking forward to it.

Right now it looks like the Tuesday group will be dealing with super-science of the wartime era, crazy German warmongering revanchists, and scheming Soviets wanting the good stuff for themselves, while the Sunday group will be taking on the Mob (and other criminals, and their partners in respectable society) and menaces from beneath the surface, including Atlanteans gone bad.

Research.
In progress. I have a couple of notes for a short section on trap-laden terminology to look out for, particularly in older sources—in particular on "everybody was excited about" and "nobody could talk of anything but" sorts of usages. I'm also continuing to experiment with personal database/information assistant/darned if I know what to call it software, and finding some amazingly useful things. Separate post about that coming up sometime soon.

I am considering a separate weekly post about things I've read, listened to, and seen that interested me, with commenting enabled. I'm still considering because it would take more policing than I necessarily want to perform. Thinking it over.

Looking ahead:

I'm now into a groove that will, I hope, continue through the rest of this month and all of the next. There's nothing really new on the schedule until approximately May-June, with the arrival of summer and me doing things like setting up the air conditioners and making the other schedule shifts that warmer weather will require. Last year, warmer weather sabotaged a promising recovery on another project because I wasn't properly prepared; this time I have the seasonal changes incorporated along with other stuff to track.

Playing and researching will be the major topics for the next six weeks or so. Be prepared for some repetition.

I'd like to note here that I'm enjoying the discipline of the schedule I'm on, very definitely including these weekly reports. It runs counter to a lot of "oh, bright people can do anything" nonsense I picked up over the decades, and that's most welcome. In the specific is the work accomplished, yeah yeah.

New Horizons Weekly Report, 10 March 2009
Montano, 2006, dresser
[info]bruceb
Things To Do:

Schedule play time, and start playing.
In progress: Life happened, and the Sunday team couldn't get rolling. We'll see whether the Tuesday team does this week, or whether both launch next week. This is a touch slower than I'd like, but that's the way things go

Research.
In progress: Kindle for iPhone is proving a great blessing. I also need to get out to the library, preferably this week.

This was a somewhat slower-than-expected week, but then it was a week with greater-than-expected disturbances in my physical environment. I've done pretty well coping with things without major disruptions.

Looking Ahead:

I'm going to be focusing on the rules and advice for characters (and others) changing the world around them first. No idea right now when I'll have anything for discussing—you'll hear about it when there's stuff to talk about, pretty much.

Despite delays in play, I'm comfortable with my position right now in my overall schedule. As I said at the outset, I tried to plan for complications of the sort I've had in the past, so that they wouldn't so easily derail things. So far, they aren't.

New Horizons Weekly Report, 3 March 2009
Montano, 2006, dresser
[info]bruceb
Things Done:

Settle into a routine for exercise and research.
Done. The hard initial days of regular exercise are now behind me, and I'm just about done checking for old dead links. I've got a spinoff question that will go in its own post.

Things To Do:

Assemble playtest teams.
Done.

Schedule play time, and start playing.
In progress: I expect to have the rosters set in the next few days, and either to have run a first session this weekend or to do so next week.

Once play gets underway, there'll be tales to tell from that but not a lot else very exciting, so nearly as I can foresee, through the rest of March and April. However, I will try to have something interesting to share each week.

New Horizons Weekly Report, 24 February 2009
Montano, 2006, dresser
[info]bruceb
I'm going to try reporting on Tuesday mornings. It's WoW downtime, anyway. :)

Things Done

Work out a schedule to get the first draft of New Horizons done this year.
Done

Get that schedule approved by Fred Hicks.
Done

Things To Do

Assemble groups for (at first) regular unmodified SotC play to refresh my sense of the foundations.
In progress: many favorable responses, need to cull down and schedule.

Resume research reading and note-taking.
In progress: format for notes in place, checking old links and updating as necessary, Slavery By Another Name off the shelf and on the reading desk, e-mail out for suggestions in feminist and GLBT history.

Get exercise routine set.
In progress: doing day 2's exercise as soon as I post this and log out.

Begin regular posting of status reports.
Done. :)

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